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iGrok


4.2 ( 7712 ratings )
Gry Edukacja Edukacyjne Rodzina
Desenvolvedor: Communicate for Life
0.99 USD

iGrok* is based on Nonviolent Communication (NVC) as developed by Marshall B. Rosenberg. It offers specific tools to better understand our self and connect with others. iGrok includes the full NVC model/process of “honesty and empathy” with emphasis on empathy—to be fully present with yourself and the other person in the moment. Empathy affects and influences the quality of connection, invites further dialogue, and prepares us for creative solutions.

Empathetic listening, using the NVC model, consists of listening for the person’s feelings and needs and what they are requesting to make their life more wonderful. This application includes a scrolling list of 128 feelings words and 118 needs words to support you in making an empathetic connection along with examples demonstrating how to structure sentences when offering empathy, sharing honesty, or practicing self-empathy.

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Also developed by Christine King and Jean Morrison communicateforlife.com
• GROK (15 games and ways to use 2 card decks of feelings and needs words)
• Magnetic GROK (180 feelings and needs magnets for metal surfaces)
• Communication FUNdamentals (Illustrated NVC primer)
• GROKit! (a manual with a facilitators guide and 150 NVC games and exercises)
• and more to come!
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*In Robert Heinleins science-fiction novel, Stranger in a Strange Land, the word “grok” is Martian and literally means "to drink" but metaphorically means "to take it all in," to understand fully, or “to be at one with."